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Ubisoft’s Door Glitches Keep Reappearing

In the world of game development, strange bugs are nothing new—but when a game becomes infamous for one oddly persistent issue, it’s hard not to take notice. Since its launch, Tom Clancy’s The Division has had one peculiar recurring line in nearly every patch note: “Fixed a weird door.” While many players dive into the action-packed world of tactical combat, others can’t help but chuckle at the uncanny number of door-related fixes that Ubisoft has had to address. For fans tracking game patches and quirky bug stories across titles, using something like the Melbet App Download can help organize updates, stay informed, and never miss a fun development moment.

Cristian Pana, one of the developers at Ubisoft, explained in an interview that they’ve “always been looking out for strange doors in the game.” The root of the problem, he says, lies in the way doors were originally coded and modeled. Many doors across the map share the same framework, so a bug affecting one door could easily ripple across others. Thankfully, once the QA team identifies a door issue, fixing it often solves similar bugs throughout the game. In other words, when they fix one weird door, they usually fix ten more with it—a classic case of killing two birds with one stone.

The situation became so widely known that even players began poking fun at it, especially when questions arose about whether upcoming titles like The Division 2 would suffer from the same door dilemma. International media reached out to Ubisoft several times for comments, but with no definitive answers, speculation ran wild. Some players even joked that The Division 2 wouldn’t have doors at all—just to avoid the bugs entirely. For mobile users who like to keep track of such entertaining patch notes and updates, the Melbet App Download proves to be a handy tool for staying connected to news and communities.

The Division is set in a highly detailed version of Manhattan, where Ubisoft recreated countless streets, intersections, and buildings—each with a variety of doors. While most of the “weird doors” were clustered in Lower Manhattan, their sheer number made it nearly impossible to eliminate them all in a single update. According to Pana, some doors would randomly grow or shrink in size, looking completely out of place in their frames. Others would eerily follow the player, remaining visually attached even after being opened.

Patch 1.7 brought yet another round of fixes: doors in the General Assembly parking area, oversized doors in the “Underground” DLC, and a particularly amusing bug where enemies couldn’t detect players after passing through a faulty fire door. The phrase “fixed a weird door” popped up again and again, turning into something of a running gag among fans and developers alike.

Regardless of the game’s deep content and immersive storytelling, the odd charm of its “haunted” doors has become part of The Division’s legacy. It’s a reminder that even in a world ravaged by chaos, something as simple as a door can cause mayhem. And whether you’re tracking game patches or just looking to stay organized across your favorite titles, the Melbet App Download can be a reliable companion—especially when you’re waiting to see what bizarre bug might turn up next.